Osmos is a drab cell phone game reminiscent of a screen saver. The developer's thoughts on what an adequate asking price for such a poor showing is also downright ridiculous, as for the same amount, one could make much better use of their hard earned money. It is an unbalanced and confined mess, and its value is clearly in the realm of free cell phone games. This game is yet another example of ideas being implemented lousily and in an incredibly unsound manner. For a game that is supposed to be relaxing and intriguing, Osmos is the perfect antonym to those experiences, and should only be given a try by the most patient and forgiving gaming persons around. Each new situation adds to the addiction and stimulates your gray matter and your gall. They didnt want you walking out thinking it was a loveless affair. A wonderful game that looks fantastic, offers a new take on gameplay, and is so well suited to the iPads large capactive touch-screen that it's hard to. The developers have not shown any signs of life in relation to correcting the game's various serious flaws, or made any relevant commentary whatsoever. Osmos review Reviewed MaJoeTheDestroyer says: 'Hemisphere Games put some real thought into this game. All one has to do is go to the Steam forum for the game and read about the numerous problems this poor attempt at game design has to offer. This screen flickering and fragments display problem will continue incessantly, and there are many others who have tried the game who have the exact same problems. The only way to correct this serious problem is figure out how to quit the game without being able to read the menu options due to the bugs, and restart it. Worst of all, is that Osmos has the tendency to flicker the screen and generally display what appears to be coding garbage and fragments of menus at random and persistent times. In the first five or so levels, you will become acquainted with the game's narrow mechanics, and every single level after that, you will learn lessons in what unaffluent programming looks like and experiment with poor game design. It feels like you're playing a simplistic and limited cell phone game, and for the most part, that is correct. The music is boring, uninspired, and uneventful. The controls are clunky, obtuse, and unprecise. The description even makes the laughable usage of the word "elegant" to describe its game play style. The description even makes the Osmos would like to make you believe that it is a relaxing ambient game, but that is mostly not true at all. Its very easy to set up, the games are intuitive and build from easy to hard. Osmos would like to make you believe that it is a relaxing ambient game, but that is mostly not true at all. One of the most ingenious and cleverly designed learning tools Ive ever seen.
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